Experimental build: some work on CTF + bugfixes


Apologies for the delay! Some external factors got in the way.

The new experimental build includes a first stab at a CTF system. It directly adds the prey’s mass to the part that they’re being absorbed into..

A prompt will come up partway through normal cock vore. I still have some issues to iron out when it comes to part growth, though (and the AI can’t use this yet).

Some other misc stuff:

  • The debug menu now scrolls if it runs out of space on the screen! Joyous day!
  • When in the orbit perspective, your head is no longer locked forward
    • This isn’t too obvious right now, but more interesting idle animations looked really goofy when your head was frozen…
  • Fixed missing reflection probes in the dev room (which made Latex Fen very dull)
  • Made bulges show up more consistently during cock vore
  • Fixed a bug causing a ridiculous number of input action icons to be created every time you changed input devices
    • This would’ve made the game freeze longer and longer as you swapped between keyboard+mouse and a controller
  • Fixed a way you could eat already-destroyed prey
    • Two predators can currently both try to devour prey simultaneously. That needs fixing.
  • Threw in a slider to adjust SSAO intensity, because why not?

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