A latex monster, more menus, and a campsite
Predatory Pursuit » Devlog
There’s a new, frightening form of Fen in this update. Be careful :3!
I’ve also been working on a new campsite scene. It’s set in a foggy forest. It’s still very bare-bones, though.
I’ve got an in-game menu working now. This’ll let you switch scenes without restrating the game.
Lastly, you can hide the individual debug menus now, so they’ll take up less space on the screen. I also made them larger, so that you can actually see the dang things when you need to…
(although, this might just be because I’m working on a high DPI display. Let me know if they’re way too big on your screen now!)
Files
Windows 141 MB
Version 2022-11-06-4374 Nov 06, 2022
macOS 156 MB
Version 2022-11-06-4374 Nov 06, 2022
Linux 181 MB
Version 2022-11-06-4374 Nov 06, 2022
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Predatory Pursuit
It hungers.
Status | In development |
Author | chemicalcrux |
Genre | Action |
Tags | Creepy, First-Person, Furry, Horror, Monsters, NSFW, Singleplayer, Stealth, Survival Horror, vore |
Languages | English |
More posts
- Experimental build: A little perspective switch89 days ago
- Experimental build: hiiiiiiiiiiAug 09, 2024
- No build this weekJul 13, 2024
- Experimental build: New vore animations, improvements, and new graphical setting...Jul 05, 2024
- Experimental build: some random small thingsJun 28, 2024
- Experimental build: better stealth indicators, entity targeting, and some swallo...Jun 21, 2024
- Experimental build: Radial menus and a new hearing systemJun 14, 2024
- Experimental build: a bunch of miscellaneous improvementsJun 07, 2024
- New kinds of vore and better visualsMay 29, 2024
- Experimental build: More vore improvements (and a control list)May 24, 2024
Comments
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This has indeed made them far to large for my screen. Everything in the right hand menu is completely inaccessible
The new build lets you toggle the scale on the debug menus. That oughta fix it.
Indeed it does. Dunno why the hypnotism is still offset to the top right of the screen, but it's working thus far.