A latex monster, more menus, and a campsite


There’s a new, frightening form of Fen in this update. Be careful :3!

I’ve also been working on a new campsite scene. It’s set in a foggy forest. It’s still very bare-bones, though.

I’ve got an in-game menu working now. This’ll let you switch scenes without restrating the game.

Lastly, you can hide the individual debug menus now, so they’ll take up less space on the screen. I also made them larger, so that you can actually see the dang things when you need to…

(although, this might just be because I’m working on a high DPI display. Let me know if they’re way too big on your screen now!)

Files

Windows 127 MB
Version 2022-11-06-4374 Nov 06, 2022
macOS 141 MB
Version 2022-11-06-4374 Nov 06, 2022
Linux 160 MB
Version 2022-11-06-4374 Nov 06, 2022

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Comments

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This has indeed made them far to large for my screen. Everything in the right hand menu is completely inaccessible 

The new build lets you toggle the scale on the debug menus. That oughta fix it.

Indeed it does. Dunno why the hypnotism is still offset to the top right of the screen, but it's working thus far.