Experimental build: freecam, bugfixes, better menus


A new build should be up in a few minutes.

There’s a new freecam spectator mode. You can activate it in the debug menu. Hold shift to go faster and ctrl to go slower.

Fen now holds you from a variable amount of time. How long will it take to decide to devour you? Nobody knows!

(it’s 1 to 4 seconds)

I fixed some bugs, like one that was causing the player to drift forwards when crouch-walking.

The main changes are to the menu. It now behaves properly when using the keyboard (WASD or arrow keys) to navigate. You can also hit backspace to go up a level.

I spruced up the settings menus, too. The sliders looks nicer and each entry has a background that gets highlighted when hovered over.

I’m running out the door after posting this, so the builds will be live in a few minutes!

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