Experimental build: freecam, bugfixes, better menus
A new build should be up in a few minutes.
There’s a new freecam spectator mode. You can activate it in the debug menu. Hold shift to go faster and ctrl to go slower.
Fen now holds you from a variable amount of time. How long will it take to decide to devour you? Nobody knows!
(it’s 1 to 4 seconds)
I fixed some bugs, like one that was causing the player to drift forwards when crouch-walking.
The main changes are to the menu. It now behaves properly when using the keyboard (WASD or arrow keys) to navigate. You can also hit backspace to go up a level.
I spruced up the settings menus, too. The sliders looks nicer and each entry has a background that gets highlighted when hovered over.
I’m running out the door after posting this, so the builds will be live in a few minutes!
Get Predatory Pursuit
Predatory Pursuit
It hungers.
Status | In development |
Author | chemicalcrux |
Genre | Action |
Tags | Creepy, First-Person, Furry, Horror, Monsters, NSFW, Singleplayer, Stealth, Survival Horror, vore |
Languages | English |
More posts
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- Experimental build: Internals, more elaborate animations,56 days ago
- Experimental build: new sorts of vore, a new Buffet game-mode, a new basement sc...63 days ago
- Experimental build: new perspectives, better spectating, and some more goop74 days ago
- Experimental build: Latex monsters and more AI work77 days ago
- Pandemonium continues; experimental build is out82 days ago
- No experimental build this week: working on new AI systems91 days ago
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