Experimental build: Controller support
The latest builds include controller support! You should be able to use an xbox/play station controller to play the game. I’ve added bindings for the gameplay, spectator mode, and menus. However, there’s currently no good way to interact with the debug menus (including important things like respawning…)
also, in spectator mode, the right stick is misbehaving; it’s trying to interpret the stick’s position as a mouse delta, so it’ll only move if you wiggle the stick around. oops.
This involved rewriting a bit of the code that handles looking around, so your sensitivity might have changed a bit.
Check the Controls submenus for the specifics. I’ll see if I can get one of those fancy controller graphics that shows you all of the controls at some point.
Files
Get Predatory Pursuit
Predatory Pursuit
It hungers.
Status | In development |
Author | chemicalcrux |
Genre | Action |
Tags | Creepy, First-Person, Furry, Horror, Monsters, NSFW, Singleplayer, Stealth, Survival Horror, vore |
Languages | English |
More posts
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- Latex, internals, and new kinds of vore49 days ago
- Experimental build: Internals, more elaborate animations,56 days ago
- Experimental build: new sorts of vore, a new Buffet game-mode, a new basement sc...63 days ago
- Experimental build: new perspectives, better spectating, and some more goop74 days ago
- Experimental build: Latex monsters and more AI work77 days ago
- Pandemonium continues; experimental build is out82 days ago
- No experimental build this week: working on new AI systems91 days ago
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Niiiice!