Experimental build: Controller support


The latest builds include controller support! You should be able to use an xbox/play station controller to play the game. I’ve added bindings for the gameplay, spectator mode, and menus. However, there’s currently no good way to interact with the debug menus (including important things like respawning…)

also, in spectator mode, the right stick is misbehaving; it’s trying to interpret the stick’s position as a mouse delta, so it’ll only move if you wiggle the stick around. oops.

This involved rewriting a bit of the code that handles looking around, so your sensitivity might have changed a bit.

Check the Controls submenus for the specifics. I’ll see if I can get one of those fancy controller graphics that shows you all of the controls at some point.

Files

Windows (Experimental) 141 MB
Version 2023-02-15-4524 Feb 15, 2023
macOS (Experimental) 156 MB
Version 2023-02-15-4524 Feb 16, 2023
Linux (Experimental) 180 MB
Version 2023-02-15-4524 Feb 16, 2023

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Niiiice!