Legacy version bug -- Fen gets butterfingers :(
Predatory Pursuit » Devlog
It turns out that both the old and new versions of the game store their stats in the same stats.json
file. However, the old game does not handle reading the new game’s stats format well. This breaks anything that tries to count stats…like getting grabbed by Fen.
If you want to play the legacy version, the fix is to delete the stats.json file. You can find it here:
Windows: C:/Users/[username]/AppData/LocalLow/chemicalcrux/Predatory Pursuit/
macOS: ~/Library/Application Support/chemicalcrux/Predatory Pursuit/
Linux: $XDG_CONFIG_HOME/unity3d/chemicalcrux/Predatory Pursuit/
That will fix things until you play the non-legacy version again.
Sorry about that! I’ll see if I can update the legacy version to fix this.
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Predatory Pursuit
It hungers.
Status | In development |
Author | chemicalcrux |
Genre | Action |
Tags | Creepy, First-Person, Furry, Horror, Monsters, NSFW, Singleplayer, Stealth, Survival Horror, vore |
Languages | English |
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- Experimental build: More vore improvements (and a control list)May 24, 2024
Comments
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Do you plan to add different vore types and the ability to enable/disable different vore types? that way the game appeals to larger audiance
Are you planning on adding back the ability to change Fen's body type?, Im just curious.
Yes! That’s going to come along with the latex-y Fen – I’m just deciding how I’m going to program that in.
Everything used to be very hard-coded (there was a Monster class and a Prey class). That’s no longer the case, so I have to be a little more thoughtful.