Bones, prey vocals, and a new sound system
A new public build is available. You can read about the majority of the changes in these three dev logs:
I’m still getting used to using FMOD, and I haven’t thoroughly tested it on Windows and Linux. Please let me know if it seems like sound is wildly broken on your platform!
Also, the game has a new bit of cover art! The old screenshot of Fen in a very murky cloud of volumetric fog was a bit out of date…
I also gave the game an icon.
How menacing.
I am planning to do some work on the AI next. I’d like Fen to really search for you (especially in complex environments with places to hide!). Stay tuned for that…
Edit: I uploaded a new build to fix a problem with the dust particles in the basement. They were spawning way too fast and kinda’…pulsing on and off.
Get Predatory Pursuit
Predatory Pursuit
It hungers.
Status | In development |
Author | chemicalcrux |
Genre | Action |
Tags | Creepy, First-Person, Furry, Horror, Monsters, NSFW, Singleplayer, Stealth, Survival Horror, vore |
Languages | English |
More posts
- Experimental build: cleavage vore, swallowing improvements, AI work, resolution...13 hours ago
- Experimental build: CV8 days ago
- Latex, internals, and new kinds of vore36 days ago
- Experimental build: Internals, more elaborate animations,43 days ago
- Experimental build: new sorts of vore, a new Buffet game-mode, a new basement sc...50 days ago
- Experimental build: new perspectives, better spectating, and some more goop61 days ago
- Experimental build: Latex monsters and more AI work64 days ago
- Pandemonium continues; experimental build is out69 days ago
- No experimental build this week: working on new AI systems78 days ago
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