No experimental build this week: working on new AI systems
Predatory Pursuit » Devlog
I’m elbow-deep in a new AI system, so I don’t have an experimental build to post this week.
In short, I’m implementing goal-oriented action planning. It lets AI agents figure out a sequence of actions that will satisfy a goal.
Goals include things like “be full” or “eat that specific entity”, and can turn into a whole sequence like:
- move to the target
- grab the target
- eat the target
I’ve gotten a lot of this thing implemented (and it’s working!). I’m now working on including various factors into the decision-making, like how hungry Fen is, or how friendly it’s feeling towards you. It’s very promising (:
I’m up too late so I’m keeping this short. I’ll have a lot more details with the next build sometime next week!
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Predatory Pursuit
It hungers.
Status | In development |
Author | chemicalcrux |
Genre | Action |
Tags | Creepy, First-Person, Furry, Horror, Monsters, NSFW, Singleplayer, Stealth, Survival Horror, vore |
Languages | English |
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