Experimental build: CV
Been a hot minute! I took a break around the time I went to see the total solar eclipse (very cool) and then took some time to play with other projects.
Cock vore
I decided that I needed to implement this already. The results are pretty impressive!
Note that cock vore is disabled by default. You need to go into Settings -> Content -> Vore and enable it!
Also, I’ve disabled the shark for the moment – I need to go fix up some stuff I broke, and I’m not done with that yet
EDIT: By the way, the keybinds for anal vore and cock vore overlap right now. You’ll need to disable anal vore in the content settings to use it for now!
New audio
I’ve replaced the old digestion and absorption audio with more complex sets of sounds – you’ll hear louder and faster gurgles and sloshes when digestion is happening. The swallowing is probably a bit too…glunk-y right now, though.
Vore system adjustments
I’ve redone how prey get posed while being eaten. They can now have their arms and legs flailing around while outside, which smoothly transitions to the limbs being pinned in place once they wind up in a mouth (or ass (or dick)).
Internal visuals should be a bit smoother now – I fixed some execution order problems that made the camera wind up a frame or two behind where it should’ve been.
Misc stuff
The Dev Room has new lighting. It’s very smooth.
I tweaked the settings menu some more. The arrows on individual settings bounce when you click them!
Pressing your mouse on a button, moving it off, and releasing will no longer play the “click up” sound. That should make it more obvious that you did not actually click the button.
Also, dragging the UI Scale slider will now wait to resize the UI. It used to resize the UI immediately, causing the slide to move, which resized the UI, which caused the slider to move…
OK that’s about it byeeeeeeeeeeeee
Get Predatory Pursuit
Predatory Pursuit
It hungers.
Status | In development |
Author | chemicalcrux |
Genre | Action |
Tags | Creepy, First-Person, Furry, Horror, Monsters, NSFW, Singleplayer, Stealth, Survival Horror, vore |
Languages | English |
More posts
- Experimental build: A little perspective switch92 days ago
- Experimental build: hiiiiiiiiiiAug 09, 2024
- No build this weekJul 13, 2024
- Experimental build: New vore animations, improvements, and new graphical setting...Jul 05, 2024
- Experimental build: some random small thingsJun 28, 2024
- Experimental build: better stealth indicators, entity targeting, and some swallo...Jun 21, 2024
- Experimental build: Radial menus and a new hearing systemJun 14, 2024
- Experimental build: a bunch of miscellaneous improvementsJun 07, 2024
- New kinds of vore and better visualsMay 29, 2024
- Experimental build: More vore improvements (and a control list)May 24, 2024
Comments
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Gosh this game just gets better and better, I have asked before but still really want to know. Do you ever plan on giving this VR support? even if its just compatible to be viewed in vr, not fully implemented. I want to live out my fantasies of being chased by a hungry monster in the dark lmao
FINALLY! One question though: will the balls stay the same size? (As in the prey turns into cum inside.)
One question: is it possible that you could add a setting to switch the screen in which the game plays? cause right now it uses my second monitor and i can't change it.
The next build will have a windowed/full screen option. That should let you move the game to the right window and then put it back into fullscreen mode.
I gonna prey to the holy crux thank you :D
So if I pay the five bucks for the experimental build, will I have access to the future experimental builds as well? Or just this version?
You’ll have access to future experimental builds as well.
will they be released to the main game soon tho?
What is the button to activate cock vore? Then I activated it and I can't do it?
How to solve this problem?
Is your system set to use Chinese or Japanese? I think it’s trying to display localized text, but I don’t have the font set up correctly for those languages.
I will need to add a way to change the language the game uses.